/**********************
*File:main.cpp;
*Author:chenpeng
*Data:2015/07/21;
*/

#include"Texture2dApp.h"

using namespace Light3d;

int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
	UNREFERENCED_PARAMETER(hInstance);
	UNREFERENCED_PARAMETER(hPrevInstance);
	UNREFERENCED_PARAMETER(lpCmdLine);
	UNREFERENCED_PARAMETER(nCmdShow);


	Texture2dApp app;
	app.start(0, 800, 600);
}